This tool helps the user to create different and procedural kind of "labyrinth-type" level designs in Unity by using Houdini Digital asset ( .otl ).
- Create 3 type of labyrinth models with Straight modules ( full instancied models), Vegetal, or "random direction vegetal".
- Extra path inputs as houdini curves directly in Unity.
- Project Vegetal and "Random direction vegetal" model on custom terrain mesh.
- Create a player starting point randomly in the labyrinth.
- Override every models used as instance to built a new labyrinth model ( Labyrinth modules or trees models for Vegetal type ).
- Density, radius, etc. Options for vegetal labyrinth.